Corante

TOTAL EXPERIENCE explores designing for experience: its theory, its practice, and how designing for experiences affects us socially and in our personal lives.

CO-AUTHORS

  • Bob Jacobson
  • Paula Thornton
  • BOB JACOBSON is fascinated by the experience of experience. A planner and technologist, Bob has a Ph.D. in Urban Planning & Design from UCLA. He's been a policy researcher, technology CEO, science writer, and consultant. As a Fulbright Scholar, he studied cellular telephony's impacts on transborder communities in the Nordic Arctic Circle. Bob edited Information Design (MIT Press 2000) and is now writing a book on the theory and practice of creating edifying, transformative experiences.
    ( Archive | Contact Bob )
    CORANTE PAULA THORNTON says, "Understanding human behavior (economics), optimizing interactions (design) and facilitating conversations (markets), are the means to achieve strategic differentiation. This is the focus of our discipline. It is not a 'nice to have'‚ and is not, like documentation once was, an afterthought. It is the means by which to start a strategic discussion and the means by which to drive a tactical initiative. All design should be evidence-based."
    ( Archive | Contact Paula ) >
    EXPERIENCE DESIGN:
    THE METAVERSE....

    CALENDAR OF EXPERIENCE DESIGN EVENTS
    (Courtesy of Mark Vanderbeeken, Experientia SpA, Torino)

    Experience Design Websites
    Core 77 Website & Forum
    Business Week|Innovate
    InfoD: Understsanding by Design
    The Wayfinding Place
    Wayfinding Focus
    Design Addict
    L-ARCH (Landscape Architecture Mailing List)
    DUX 2007 Conference
    NetDiver.Net
    DesignBoom
    Digital Thread
    Archinect
    Enmeshed, Digital Arts & New Media
    Ludology (Game Playing Theory)
    Captology, Persuasive Computing
    Space and Culture
    Raskin Center for Humane Interfaces
    timet (acoustical design)
    Steve Portigal, Ethnographer
    Jane McGonigal's Avant Game
    Ted Wells' living : simple
    PingMag (Japan)

    Experience Design Blogs
    Adam Greenfield's Speedbird
    Experience Designer Network (Brian Alger)
    SmartSpace: Annotated Environments (Scott Smith)
    Don Norman
    Doors of Perception (John Thackara)
    Karl Long's Experience Curve
    Work•Play•Experience (Adam Lawrence)
    The David Report (David Carlson)
    Design & Emotion (Marco van Hout)
    Museum 2.0 (Nina Simon)
    B J Fogg
    Lorenzo Brusci (acoustics)
    Cool Town Studios
    FutureLab
    Steve Portigal
    Debbie Millman
    MIT Culture Convergence Consortium
    Luke Wroblewski, Functioning Form|Interface Design
    Adam Richardson
    Putting People First (Paul Vanderbeeken/Experientia
    Laws of Simplicity (John Maeda)
    Challis Hodge's UX Blog
    Anne Galloways's Purse Lips Square Jaw
    Bruno Giussani's Lunch over IP
    Jane McGonigal's Avant-Game The Future of Work

    Experience Design Podcasts
    Ted Wells' living : simple Podcast
    Design Matters Podcast, Debbie Millman
    Icon-o-Cast Podcast, Lunar Design

    Experience Design Firms and ED-Oriented Manufacturers
    Barry Howard Limited
    Hilary Cottam
    LRA Worldwide, Inc.
    BRC Imagination Arts
    Stone Mantel
    Experientia s.r.l
    Nokia
    Herman Miller
    Steelcase
    IDEO
    Cooper Interactive Design
    Gensler
    Doblin Group
    Fitch
    Fit Associates
    Jump
    Strategic Horizons LLC (Joe Pine & Jim Gilmore)
    Cheskin Fresh Perspectives

    Education and Advocacy
    Centre for Design Research, Northumbria University (UK)
    Center for Design Research, Stanford University
    International Institute of Information Design (IIID)
    Design Management Institute
    AIGA DUX
    Interaction Institute IVREA
    Design Research Institute (UK)
    UC Berkeley Center for Environmental Design Research
    History of Consciousness, UCSC
    Design News Magazine
    Society for Environmental Graphic Design (SEGD)
    Design Museum London
    Center for Sustainable Design
    Horizon Zero, Digital Arts+Culture in Canada
    Design Council UK
    First Monday

    Total Experience on Technorati
    Technorati Profile

    Get Camino!
    In the Pipeline: Don't miss Derek Lowe's excellent commentary on drug discovery and the pharma industry in general at In the Pipeline

    Total Experience

    « Time Warner Communications gets customer experience right | Main | Books about experience for your holiday gifts »

    December 13, 2006

    “Why online should be off limits in the bedroom” (Globe and Mail)

    Email This Entry

    Posted by Bob Jacobson

    539091 Computer Love'Tis the season to be merry: If you want peace on earth, especially at home, Leah McLaren, in “Why online should be off limits in the bedroom,” published in Saturday's Globe & Mail, makes a good case for unplugging the wireless over the holidays. She writes (in part):

    There is a new gender war brewing in the salty trenches of heterosexual relations, and it centres, as so many skirmishes do, on the bedroom.

    It's about men who bring their laptops into bed with them. And I don't mean once in a while, to Google up a bit of porn or do a lick of work while convalescing with a life-threatening illness (both of which are obviously perfectly reasonable reasons to bring a computer to bed).

    I mean men who use their laptops whenever they are in bed, provided they are not sleeping or having sex . . . or dead. From the moment they put on their jammies and snuggle up at night, and then again in the morning with the first eyelid's flicker, the laptop is there. Bluish screen a-glow, battery a-purr, the tippity-tap of the keyboard sounding out a grim, Morse-code lullaby, entitled The Death of Pillow Talk.

    It's welcome news for men, of course. I know it's rude to generalize and probably bad for my relationship too, but what the hell. Men -- whether they admit it or not -- avoid pillow talk. The reason is simple: While snuggling and giggling and chatting in bed often leads to sex, more often than not, it also leads to more in-depth talk. And more in-depth talk leads to serious talk, which quickly gets converted into serious plans, which leads to making choices, which leads to not choosing other things, which leads to a feeling of vague, unshakable entrapment, which leads to misery, which leads to death.

    So as any rational, emotionally actualized contemporary male knows, it is therefore a perfectly reasonable and acceptable practice to bring an electronic digital communication device into bed with you, right?

    Okay now, seriously. We need to talk about this. Not just me and my (admittedly technologically addicted) bed companion. We all collectively need to put our computers down and have a Serious Talk. I know, it's stuff like this that drove you to cling to your laptop, your hot, rectangular teddy bear, in the first place, but hear me out.

    I'm not sure exactly when or why reading e-mail, watching video clips, checking sports statistics, downloading pirated music or, in the case of one female friend's nerdy husband, downloading 30-page essays on Spinoza at 4 in the morning, became normal bed practice, but it's got to stop.

    I offer no defense for my gender-mates, but merely point out that this malady certainly is not limited to heterosexual couples. It afflicts same-sex couples too, and polygamists. Frankly, there are times when, alone in bed, I resent my own use of the computer. If not pillow talk, at least sleep deserves equal consideration!

    (Photo by Zela, on Stock.Xchng)

    Comments (0) + TrackBacks (0) | Category: Commentary | Odds and Ends: Random Observations


    POST A COMMENT




    Remember Me?



    EMAIL THIS ENTRY TO A FRIEND

    Email this entry to:

    Your email address:

    Message (optional):




    RELATED ENTRIES
    Making Lemonade
    Amazon Kindle: Video Review
    Davos 2008: Collaborative Innovation at the Global Country Club
    Designing Today for a Very Different Tomorrow: Suggestions for the coming Age of Austerity
    Designing Today for a Very Different Tomorrow: The coming Age of Austeriy
    Amazon Kindle: A New Experience Channel
    Shine Doesn't Matter
    Prisoners in the Digital Panopticon: The Experience of Constant Surveillance -- Or, When Bad Things Beckon to Good Designers