TOTAL EXPERIENCE explores designing for experience: its theory, its practice, and how designing for experiences affects us socially and in our personal lives.
BOB JACOBSON is fascinated by the experience of experience. A planner and technologist, Bob has a Ph.D. in Urban Planning & Design from UCLA. He's been a policy researcher, technology CEO, science writer, and consultant. As a Fulbright Scholar, he studied cellular telephony's impacts on transborder communities in the Nordic Arctic Circle. Bob edited Information Design (MIT Press 2000) and is now writing a book on the theory and practice of creating edifying, transformative experiences.
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PAULA THORNTON says, "Understanding human behavior (economics), optimizing interactions (design) and facilitating conversations (markets), are the means to achieve strategic differentiation. This is the focus of our discipline. It is not a 'nice to have'‚ and is not, like documentation once was, an afterthought. It is the means by which to start a strategic discussion and the means by which to drive a tactical initiative. All design should be evidence-based."
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What's an "experience designer"? BRC Imagination Arts offers a definition
Posted by Bob Jacobson
What's an “experience designer”?This current job posting on Archinect by BRC Imagination Arts, in Burbank, CA, a paragon among experience-design firms, offers a multifaceted description of one type of experience designer. Experience designers come in all disciplines and domains -- conceptual, process, environmental, and many who go by other names. The clarity of BRC's description, however, is exceptional:
Experience Design Lead
BRC Imagination Arts
www.brcweb.com
Burbank, CA
Posted on: Nov 02, '06
We’re looking to meet bright, talented and enthusiastic Experience Design Leads to join our idea circle and eclectic ranks. If you have an amazing portfolio, a passion for design, and a “do whatever it takes” attitude, we want to see what you’ve got.
The Experience Design Lead is responsible for the creation of ideas and visual aspects of experiential and exhibit design for the concept and master planning of museums, visitor attractions and cultural heritage centers.
Responsibilities
Conduct design research to inform and support conceptual ideas
Work closely with designers and writers to find the most effective, killer way to communicate an idea.
Develop and present ideas in illustrative sketches, plans, media, polished presentations and/or 3D models that effectively communicate the concept vision both internally and to clients.
Manage project budgets and work with the Design Studio Manager to keep staff and resources in balance.
Enjoy travel? There’s a fair amount of it in this job.
Work experience requirements:
Solid experience in museum exhibition and story-driven design, with a background in spatial and interpretive experience design. Knowledge of theater design is a plus.
Familiarity with a variety of the field’s concepts, practices and procedures.
An understanding of sustainable design and cultural sensitivity is a big plus. We care about the world and the future we all share.
Extremely organized and ability to problem-solve.
Skills
Must have strong design and business skills and have the ability to lead from the front. Powerhouse at generating ideas and design solutions. Ability to generate ideas, projects and edits quickly and effectively.
Must be able to think through the end of your pen or mouse. Ideation skills are critical to our design process. You’ll be responsible for generating quick sketches in meetings that awe the client and clearly communicate the concepts being generated by all participants.
Strong communication and supervisory skills.
Ability to work on multiple projects and meet sometimes crazy deadlines; strong time management skills.
We work at a very high rate of speed. You must be able generate ideas, projects and edits quickly and effectively.
Ability to work well with other designers, non-designers and management and be comfortable presenting and meeting with clients.
Extremely organized with attention to detail.
Flexibility
Software Requirements
Must know Illustrator and Photoshop.
SketchUp, CAD or other media programs a plus.
Basic knowledge of Microsoft Office applications.
Education Requirements
Multiple degrees, interests, passions and an unquenchable thirst for knowledge and experiencing life is a big plus.
How to Apply
Email a cover letter and resume along with a link to your online portfolio to Matthew Solari, Design Studio Manager. If you don’t have an online portfolio, you may send 3 PDF samples of your work.