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TOTAL EXPERIENCE explores designing for experience: its theory, its practice, and how designing for experiences affects us socially and in our personal lives.

CO-AUTHORS

  • Bob Jacobson
  • Paula Thornton
  • BOB JACOBSON is fascinated by the experience of experience. A planner and technologist, Bob has a Ph.D. in Urban Planning & Design from UCLA. He's been a policy researcher, technology CEO, science writer, and consultant. As a Fulbright Scholar, he studied cellular telephony's impacts on transborder communities in the Nordic Arctic Circle. Bob edited Information Design (MIT Press 2000) and is now writing a book on the theory and practice of creating edifying, transformative experiences.
    ( Archive | Contact Bob )
    CORANTE PAULA THORNTON says, "Understanding human behavior (economics), optimizing interactions (design) and facilitating conversations (markets), are the means to achieve strategic differentiation. This is the focus of our discipline. It is not a 'nice to have'‚ and is not, like documentation once was, an afterthought. It is the means by which to start a strategic discussion and the means by which to drive a tactical initiative. All design should be evidence-based."
    ( Archive | Contact Paula ) >
    EXPERIENCE DESIGN:
    THE METAVERSE....

    CALENDAR OF EXPERIENCE DESIGN EVENTS
    (Courtesy of Mark Vanderbeeken, Experientia SpA, Torino)

    Experience Design Websites
    Core 77 Website & Forum
    Business Week|Innovate
    InfoD: Understsanding by Design
    The Wayfinding Place
    Wayfinding Focus
    Design Addict
    L-ARCH (Landscape Architecture Mailing List)
    DUX 2007 Conference
    NetDiver.Net
    DesignBoom
    Digital Thread
    Archinect
    Enmeshed, Digital Arts & New Media
    Ludology (Game Playing Theory)
    Captology, Persuasive Computing
    Space and Culture
    Raskin Center for Humane Interfaces
    timet (acoustical design)
    Steve Portigal, Ethnographer
    Jane McGonigal's Avant Game
    Ted Wells' living : simple
    PingMag (Japan)

    Experience Design Blogs
    Adam Greenfield's Speedbird
    Experience Designer Network (Brian Alger)
    SmartSpace: Annotated Environments (Scott Smith)
    Don Norman
    Doors of Perception (John Thackara)
    Karl Long's Experience Curve
    Work•Play•Experience (Adam Lawrence)
    The David Report (David Carlson)
    Design & Emotion (Marco van Hout)
    Museum 2.0 (Nina Simon)
    B J Fogg
    Lorenzo Brusci (acoustics)
    Cool Town Studios
    FutureLab
    Steve Portigal
    Debbie Millman
    MIT Culture Convergence Consortium
    Luke Wroblewski, Functioning Form|Interface Design
    Adam Richardson
    Putting People First (Paul Vanderbeeken/Experientia
    Laws of Simplicity (John Maeda)
    Challis Hodge's UX Blog
    Anne Galloways's Purse Lips Square Jaw
    Bruno Giussani's Lunch over IP
    Jane McGonigal's Avant-Game The Future of Work

    Experience Design Podcasts
    Ted Wells' living : simple Podcast
    Design Matters Podcast, Debbie Millman
    Icon-o-Cast Podcast, Lunar Design

    Experience Design Firms and ED-Oriented Manufacturers
    Barry Howard Limited
    Hilary Cottam
    LRA Worldwide, Inc.
    BRC Imagination Arts
    Stone Mantel
    Experientia s.r.l
    Nokia
    Herman Miller
    Steelcase
    IDEO
    Cooper Interactive Design
    Gensler
    Doblin Group
    Fitch
    Fit Associates
    Jump
    Strategic Horizons LLC (Joe Pine & Jim Gilmore)
    Cheskin Fresh Perspectives

    Education and Advocacy
    Centre for Design Research, Northumbria University (UK)
    Center for Design Research, Stanford University
    International Institute of Information Design (IIID)
    Design Management Institute
    AIGA DUX
    Interaction Institute IVREA
    Design Research Institute (UK)
    UC Berkeley Center for Environmental Design Research
    History of Consciousness, UCSC
    Design News Magazine
    Society for Environmental Graphic Design (SEGD)
    Design Museum London
    Center for Sustainable Design
    Horizon Zero, Digital Arts+Culture in Canada
    Design Council UK
    First Monday

    Total Experience on Technorati
    Technorati Profile

    Get Camino!
    In the Pipeline: Don't miss Derek Lowe's excellent commentary on drug discovery and the pharma industry in general at In the Pipeline

    Total Experience

    « A small discovery with a large meaning. | Main | It's Nature's Way »

    October 1, 2004

    WAVE REPORT on Display Interfaces Symposium 2004.

    Email This Entry

    Posted by Bob Jacobson

    home_vesa_logo.gif
    In the current edition (#0438, Oct 1, 2004) of the WAVE Report, Publisher-Editor John Latta offers a thorough report on and discussion of the Video Electronics Standards Association's Display Interfaces Symposium 2004 held in the Bay Area last week. I've reprinted John's observations in full (click on the "Continue reading" link just below.) I highly recommend visiting the WAVE Report website when this issue is published online, to garner Latta insights on other techno-societal issues.

    John, BTW, has been publishing the WAVE Report since the early 1990s, in one form or another. It's one of those cognate newsletters that helps us to bound experience design, but doesn't get into it per se. Think of the WAVE Report as a technological lighthouse topped with the flapping arms of a large societal semaphore.

    Display Interfaces Symposium 2004
    By John Latta

    Milpitas, CA
    Sept. 16-17, 2004

    This is the fourth year of this event. It is small, about 150
    attendees, at a location not far from the headquarters of VESA
    here in Milpitas, CA. The VESA plays a critical role in
    developing standards for displays in the PC industry. Yet, as the
    display becomes the centerpiece for the HD television emergence
    there is increasing overlap between CE and PC displays. In the CE
    world it is called the television and in the PC world it is the
    monitor. The display manufactures are winners in both worlds.
    Increasingly a high quality PC monitor is able to serve CE roles.
    As the issues of grey to grey transitions and viewing angle are
    addressed, the LCD panel increases its dominance as the display
    technology of choice. But every one here recognizes the mass
    confusion in the CE market around HD. The issues are an echo of
    many we have heard in the past: price, what display technology to
    buy and where is the content? Under-the-table fair use and copy
    protection are major market impediments. The content producers
    want increasingly robust protection for their golden nuggets
    while the consumers have yet to vote with their wallets/purses on
    the most onerous „secure‰ technologies which squash what the
    consumer thought were their „rights‰ with media. Here at Display
    Interface Symposium this new secure future was hinted at with
    Blu-Ray, potentially the most secure HD content source. It
    remains to be seen if consumers share the enthusiasm of
    Hollywood.

    If there is one difference between the PC and CE industry it is
    in return policies. The CE companies live in fear of the return
    product flow. Viewsonic cited statistics which showed the 30 day
    product return rates, with earlier technology, were 60 percent
    and have now settled down to 30 percent. Of the returns, 80
    percent tested as without fault. As the PC industry seeks to
    penetrate the CE industry it has to face the „big box stores‰ and
    the reality of fickle consumer.


    Are We Making the Consumer Look Dumb?

    Alfred Poor, free lance writer, gave an overview of the state of
    convergence which he called „Convergence: The Points of
    Confusion.‰ Some of his key points included:

    There remains a significant price disparity between
    20 inch televisions and monitors. Yet, at the high end
    with LCD technology, these prices are narrowing.

    The display industry does not have its consumer act
    together. We burden the consumer with meaningless acronyms,
    countless connector variations, uninformed sales staff
    seen to foist products on confused consumers and crazy
    pixel defect policies.

    Alfred ended with the plea to think about ease of use,
    interoperability, reliability, versatility and value.

    Bottom Line

    Only the most determined will buy the new display technologies.
    Sad, but there is a lot of reality to this.


    CEA Standards for HDTV Networking

    Jack Chaney, Samsung, gave an interesting presentation on the
    development of the CEA-2027 standard for high bandwidth
    networking in the home based on 1394.

    Note that this is quite the opposite of the direction that
    the Digital Living Network Alliance (DLNA), formerly known
    as the Digital Home Working Group, has taken. The DLNA has
    avoided 1394, in part, based on Intel‚s desires to avoid the
    technology whose IP is held by TI.

    The emphasis in Jack‚s presentation is support for the device
    control functionality. This uses cascading style sheets to
    present GUI components on display screens. The intent is that the
    network will support many products irrespective of vendor. Some
    of the examples of the UI looked appealing.


    Making Display Convergence Real

    Ruston Panabaker, Microsoft HIG, outlined Microsoft‚s approach to
    accomplishing display convergence. That is, how to make many
    displays work on the PC. The emphasis is on accomplishing this
    with Longhorn. The intent is that display connectivity will work
    in an optimal fashion when connected to a PC. A major issue is
    overscan, which is the norm in television production and output
    to television sets. This causes significant limitations in
    displaying PC screens, especially the menu bar, which spans the
    full screen.


    Back to the Future with an Analog Display Interface

    To the surprise of many, VESA has developed the New Analog Video
    Interface Standard (NAVI). This is backward compatible with the
    existing VGA standard and connector. However, there is also a new
    connector which can be used. Of course, the first question to be
    answered in this presentation is ˆ why a new analog interface?
    The short answer is that digital interfaces have failed to
    displace analog. The reality is that digital offers „few if any‰
    advantages over a properly implemented analogy interface. As a
    result there is a NAVI feature set which includes:

    VGA compatibility

    Smaller optional connector

    Hot Plugging

    Audio support

    Bidirectional power ˆ either to or from the display

    Data communications, minimum 2.7Mb/s

    Seems like we have been here before? Was not DVI to be the end
    game for digital display interfaces?


    Cell Phones on a Roll

    George Wiley of Qualcomm spoke of the MDDI display standard. At
    the same time he gave a compelling look into the future of cell
    phones. MDDI is the Mobil Display Digital Interface. It is a high
    speed wired digital interface. One might raise questions why this
    applies to a cell phone but this standard has a major advantage
    of simplifying the connections between two sides of a flip phone.
    It takes literally 100 lines and reduces them to 6 which run at
    rates up to 400Mbs. A further gain is that it is possible to use
    MDDI to drive displays external to the phone. Examples cited
    include large screen displays, head mounted displays, projectors
    and external monitors.

    By far the most interesting part of the presentation was
    Qualcomm‚s road map for baseband chips. Sampling in 2005 with
    products expected in 2006 is the 7500 family. This will make the
    phone a multimedia platform. One of the more striking functions
    is the ability to include a VGA video camera at 30f/s in addition
    to a 3 ˆ 4m pixel still camera. The display will go to 640 X 480.
    The GUI was equally as compelling:

    Perspective windows

    Transparent menus;

    Photos as texture maps;

    Video as texture maps;

    Anti-aliased text

    Non-intrusive phone status and

    Alpha blended transitions.

    Impressive.

    We just wonder what batteries will power this and how long it
    will work. George confirmed that battery power is an issue.


    1394 over CAT 5 and More

    Bill Thompson, President of UStec, made a product pitch. His
    company supplies products for the home structured wiring market ˆ
    mostly new homes. The appeal is to use CAT 5 wiring which is
    present in many homes to transport 1394 with the tecStream
    components of his company. The CAT 5 wiring would transport both
    Ethernet and 1394 which is enabled by a stand alone switch at the
    hub of the network. There would then be point-to-point links to
    end-point devices which include video camcorders, video deck and
    televisions. The ability to transport 1394 has an appeal in
    simplicity but there are drawbacks to this approach:

    Proprietary

    Video is sent in the clear as an MPEG streamˆ UStec claims
    it will support encryption

    Links are point to point

    Costly - $300 per end node

    There is no support for PC HID or USD, thus, Media PC
    support is only via either Ethernet or IR.

    http://www.ustecnet.com

    UStec is seeking to make CAT 5 the backbone of a network for
    which they provide the products. Yet, there are many efforts to
    accomplish the same but within standards and hopefully lower
    costs.

    There is one positive factor ˆ support for 1394 which is gaining
    backing across the CE industry. Offline, a number of
    announcements made at CEDIA EXPO 2004 by CE companies were cited
    that show continuing support for 1394.

    http://www.cedia.net/

    This group includes.

    LG Electronics

    Mitsubishi

    As we heard earlier from Jack Chaney, Samsung, the CEA is moving
    ahead on the standardization of 1394. This falls under the
    efforts of R7. The center piece of these efforts is:

    CEA-2027 A User Interface Specification for Home Networks
    Using Web-based Protocols.

    There are a number of important activities at R7 and these
    include:

    Extension of CEA-2027 to allow its use over Ethernet

    A standardized way to deliver Electronic Program Guide (EPG)
    data using Internet Protocols. (See R7 WG 8 - Open EPG)

    CEA-2005: An Adapter to Connect Home Network Clusters, which
    will enable Ethernet/DLNA devices to communicate with
    Firewire/Cable-CE MOU devices. (See R7 WG 5 - A/V Network
    Adapter)

    R7 WG 7 - Wireless Technology Assessment ˆ an assessment of
    wireless technologies for home networking.

    The 1394 Trade Association and R7 WG 3 have begun work to
    revise CEA-851 Versatile Home Network (VHN(R)), a standard
    for a Firewire-based home network backbone. (See R7 WG 3 ˆ
    VHN Maintenance)

    http://www.caba.org/standard/cea.html


    Another 1394 Approach ˆ Oxford Semiconductor

    Oxford Semiconductors, via is spokesperson, Tim Elliott at
    Display Interfaces, reinforced the pitch that 1394 should be the
    home networking technology of choice. Some of the points made
    include:

    Room to Room connectivity would be via wireless and UWB was
    suggested as a means of wireless 1394

    The advantages of 1394 include:

    Isochronous Mode QoS for HD video

    Carry multiple A/V streams

    Peer-to-Peer Communications defined for and supported
    by CE devices

    Hot plugging support

    DVI and HDMI have disadvantages:

    Point to Point and a sink connector necessary for each
    source device

    Uni-directional from source to sink only

    Supports only audio or video transfer.

    Video transfer should be with YUV not MPEG:

    If MPEG an decoder would be required on each device

    MPEG is not supported by many devices including DVD and
    Game Consoles

    However, Oxford Semiconductor injects is proprietary solution by
    advocating a „light codec‰ to reduce the bandwidth. It is claimed
    that its technology supports DTCP-5C encryption technology. A
    pitch was made for its chip called the FW601.


    WAVE Comments

    At one session we asked the question ˆ Do consumers really want
    this convergence or is this just marketing? Off line, marketing
    was conceded to be a major factor. We return to a point made by
    Alfred Poor in the first presentation ˆ where is the value for
    consumers? How can the industry get the consumer off of the cycle
    of buying a television every 4 ˆ 6 years at rock bottom prices?
    Are we likely to see consumers cheer when they have to buy a
    converter box to make their NTSC television work in a HD
    environment? Where is the NAVI of HD? For consumers hardly
    anything beats free content they can do what they want with on
    cheap CE ˆ from televisions to VCR‚s. Analog is looking better
    every day.

    Unfortunately displays are no longer an isolated component in the
    home electronics mix. With the excitement of HD comes onerous
    encryption everywhere. When teams of lawyers cannot reach a
    conclusion on content protection how can one expect the consumer
    to enjoy the media experience when any handling of the content
    outside of viewing is denied? As the industry struggles with
    these issues no one wants to understand the consumer perspective.

    Home networking is not a done deal. As Display Interfaces made
    clear the network is in the eye of the beholder. Yes, DLNA is
    seeking the bridge the gap but by every indication 1394, which is
    the interface of choice for CE, is hardly on the DLNA radar. This
    is all independent of the efforts to use wireless.

    Outside of the home networking arena is the larger cloud of
    uncertainty of HD, digital television and the transition to
    „flat.‰ There remains much confusion on home display technology
    and its adoption.

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